#include "command.h"

Command::Command()
{

}

Command::~Command()
{

}

MoveCheeseCommand::MoveCheeseCommand(Reciever* rev)
{
    this->rev = rev;
}

MoveCheeseCommand::~MoveCheeseCommand()
{
    delete this->rev;
}

void MoveCheeseCommand::Excute()
{
   rev->Action();
}
